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Halo Infinite multiplayer progression will be improved from tomorrow says 343

Despite its popularity, Halo Infinite’s multiplayer launch hasn’t been the smoothest (Pic: 343 Industries)

Following fan complaints about Halo Infinite’s multiplayer, 343 Industries is increasing how much XP can be earned through matches.

The full game isn’t out until December 8, but Microsoft and 343 Industries’ decision to release Halo Infinite’s multiplayer ahead of schedule seems to have paid off. It garnered more than a quarter of a million players after it launched and, at the time of writing, boasts mostly positive user reviews on Steam.

It hasn’t been completely immune to criticism, however, with one of the most contentious points being how much of a grind it is. Numerous players have complained about how little XP they earn from playing matches and those complaints have not fallen on deaf ears.

Earlier today, 343 Industries’ community manager John Junyszek explained how the team will be updating Halo Infinite’s multiplayer. To start with, the game will reward more XP for those who play multiple matches a day starting from tomorrow.

So, the first match will net you 300 XP, the second and third 200 XP each, and the fourth, fifth, and sixth matches 100 XP each. Every subsequent match will earn you 50 XP each.

‘We believe this increase will help address those slower initial payouts while also benefiting those of you jumping on each and every day,’ says Junyszek on Twitter. He adds that the team is committed to making larger changes but those will take more time to implement, partly because the team is on holiday at the moment.

1st Game = 300XP
2nd Game = 200XP
3rd Game = 200XP
4th Game = 100XP
5th Game = 100XP
6th Game = 100XP
7th+ Game = 50XP

We believe this increase will help address those slower initial payouts while also benefiting those of you jumping on each and every day.

— John Junyszek (@Unyshek) November 30, 2021

Community director Brian Jarrad previously assured disgruntled players that their concerns were being heard, but the priority for the last week was to give the team a break. Jerry Hook, head of design, said over the weekend that he was ‘feeling everyone’s pain on progression’ and that this will be at the top of the list with the team once their break is over.

Yes I am still playing Halo and feeling everyone’s pain on progression. We are back at it next week and this will be top of my list with the team.

— jerry hook (@hookscourt) November 28, 2021

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Multiplayer progression isn’t the only problem some players have with Halo Infinite. It has unfortunately become infested with cheaters as well, primarily on PC, and there are calls for 343 Industries to remove the compulsory cross-play and separate the PC and console players.

Recently, 343 Industries has also stated that the game’s Fracture: Tenrai event is ending today at 6pm GMT. However, it is slated to return at least five more times throughout the course of Season 1. Its next appearance is already scheduled for January 2022.

Halo Infinite is available for Xbox One, Xbox Series X/S, and PC. The full game releases on December 8.

The Fracture: Tenrai event ends on Tuesday, November 30, at 10 AM PT. The Fiesta event playlist will be unavailable until the Tenrai event returns to #HaloInfinite in January 2022. More info: https://t.co/nKNwtzMG7b

— Halo Support (@HaloSupport) November 28, 2021

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