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The Last Of Us co-creator Neil Druckmann says AI will ‘push the boundaries of storytelling’-Adam Starkey-Entertainment – Metro
Neil Druckmann has discussed the impact AI will have on the future of game development, as he teases Naughty Dog’s next game.
![The Last Of Us co-creator Neil Druckmann says AI will ‘push the boundaries of storytelling’-Adam Starkey-Entertainment – Metro](https://metro.co.uk/wp-content/uploads/2024/05/SEI_205873872-05e9.jpg?quality=90&strip=all&w=1024)
Druckmann wants to entice ‘non-gamers with The Last Of Us (Naughty Dog/Sony Interactive Entertainment)
Neil Druckmann has discussed the impact AI will have on the future of game development, as he teases Naughty Dog’s next game.
Advancements in artificial intelligence have become a cause of great concern in recent years and the technology could have a sizeable impact on how video games are developed in the future.
The Last Of Us director Neil Druckmann has highlighted how the technology might affect gaming in a new interview, where he claims it could help creators bring their ‘visions to life without the traditional obstacles’.
When asked how he sees the fusion of storytelling and technology evolving over the next decade, Druckmann said: ‘We’re seeing this exciting marriage of cutting-edge technology with traditional storytelling that’s pushing us into a future where enhanced fidelity isn’t just about achieving realism, but about broadening the spectrum from highly stylised visuals to ultra-realistic ones.’
‘This broadening of possibilities is fuelled by increasingly accessible tools that allow even non-technical people to use their imagination and create worlds and narratives to their heart’s content.’
Druckmann goes on to cite AI as one of these tools, although he does highlight it as raising some ‘ethical issues’.
‘AI is really going to revolutionise how content is being created, although it does bring up some ethical issues we need to address,’ he added in the interview on the Sony Group Portal website.
‘With technologies like AI and the ability to do motion capture right from home, we’re reducing both costs and technical hurdles, opening the door for us to take on more adventurous projects and push the boundaries of storytelling in games. This evolution is truly empowering creators to bring their visions to life without the traditional obstacles.’
As you can see, it’s all extremely vague and it’s not clear whether he’s talking purely about development tools or having AI write scripts, at least for minor characters. The idea of AI performing roles and improvising without a script from a human have been mooted by some but Druckmann doesn’t mention any specific use of the technology.
Elsewhere in the same interview, Druckmann teased what’s next from The Last Of Us and Uncharted developer Naughty Dog, claiming its next project ‘could redefine mainstream perceptions of gaming’ – whatever that means.
Speaking in the interview, Druckmann said the studio’s venture into television with The Last Of Us TV show was aimed to ‘bridge the gap between gamers and non-gamers’, which he hopes will continue with its next project.
‘The show’s success has spotlighted gaming, illustrating the rich, immersive experiences it offers,’ he added. ‘This visibility excites me not only for our current project but for the broader potential of gaming to captivate a global audience.
‘I’m eager to see how this new game resonates, especially following the success of The Last Of Us, as it could redefine mainstream perceptions of gaming.’
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Naughty Dog’s next game is expected to be a new IP, although there’s no official details on what it actually is. Rumours, however, have suggested it could be fantasy related.
What we definitely know is it won’t be The Last Of Us Part 3. Earlier this year, Druckmann confirmed only a ‘concept’ exists for another sequel, implying any follow-up to The Last Of Us Part 2 will be many years away.
The Last Of Us season 2 is currently filming (Naughty Dog/Sony Interactive Entertainment)
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