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Halo Infinite multiplayer issues now include higher internet fees-Michael Beckwith-Entertainment – Metro

Finishing a multiplayer match in Halo Infinite could reward you with enough unneeded data to break your data cap.

Halo Infinite multiplayer issues now include higher internet fees-Michael Beckwith-Entertainment – Metro

The game kept downloading season 2’s banner image over and over again (pic: Microsoft)

Finishing a multiplayer match in Halo Infinite could reward you with enough unneeded data to break your data cap.

Halo Infinite has had a troubled life. Things came together enough for the launch but ever since it’s been lurching from one problem to another, and this weekend it managed to add another one to the list.

The game is still missing campaign co-op and Forge modes (though the former is being beta tested), and the multiplayer is apparently rampant with issues in need of fixing. The latest being a bizarre bug that’s been breaking players’ data caps.

After every multiplayer match, Halo Infinite has been forcefully downloaded over 300MB of extra data. Considering most people likely play a few matches or even more in a single play session, the extra data naturally impacted network speeds and exceeded data caps.

Although the issue is now widely known, many players are facing unexpectedly higher than usual Internet bills.

The good news is that 343 Industries has already begun fixing the problem. A backend update has since gone live and should reduce the amount of data downloaded after multiplayer matches.

The #HaloInfinite team has deployed a backend update that improves the amount of data downloaded after multiplayer matches. This update is now live and no download is needed. The team will continue to monitor this issue and work on additional improvements for August’s Drop Pod. https://t.co/vlBxy3Cotd

— Halo Support (@HaloSupport) July 23, 2022

From the sound of things, it has worked. Twitter user Neeko, who was among the first to bring wider attention to the problem, describes the update as a ‘massive improvement.’

That said, 343 promises it will continue to monitor the issue and the next major update in August will bring further improvements.

After further inspection I found that an average match only uses about 11mb.

However. After each match the main menu retrieves about 300mb of data from the CDN on PC and Xbox. Which after about 2 matches results in over 1GB of network traffic. It’s nuts.https://t.co/Gj4mDwjntR https://t.co/17H9eomjnK

— Neeko 🍣 (@NicmeistaR) July 21, 2022

Massive improvement, like seriously.

Considerably less data being used now. Well done @Halo and @HaloSupport for acting on this so quickly especially over a weekend. https://t.co/tdAFYXKGYz pic.twitter.com/tP63OBq0u8

— Neeko 🍣 (@NicmeistaR) July 23, 2022

As for what the extra data even was, it definitely wasn’t anything useful. Strangely, the game was repeatedly downloading the season 2 banner image upwards of 2,000 times, according to the findings of Reddit user wowisthatreal.

More: Gaming

Unfortunately, Halo Infinite’s woes don’t end there. Players taking part in the campaign co-op beta have discovered that it lacks an option for online matchmaking, so you can’t just jump into a game with random people; you must manually organise a co-op session, which isn’t easy if none of your friends are available or don’t play Halo Infinite.

This isn’t simply a feature missing from the beta either. When asked by GamesRadar about it, an Xbox representative bluntly said ‘Online matchmaking will not be available with final co-op.

‘We encourage you to continue to use the Halo LFG and the new Discord voice call feature on Xbox to find players to party up with as you continue playing the beta.’

Halo Infinite is available for Xbox One, Xbox Series X/S, and PC.

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